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CU Guru [1268]
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How does one go about evaluating play calling?
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Jan 6, 2023, 1:39 PM
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It is not uncommon, on TNet, or elsewhere in social media, to hear our (especially offensive) play calling questioned. I've heard this about JS, TE & BS. Can't remember it much when Chad was here (but maybe I wasn't paying attention).
I just do not know enough about the game to even begin to know how to evaluate that.
How do coaches and other experts evaluate (and self-evaluate) whether play calling is good or not?
It's got to be more than just success, right? Surely there can be good play calling that comes to nought for other reasons than just the play call itself.
So, where would I go to read about, listen to, learn more about this?
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CU Medallion [51592]
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No presnap movement or audibles, few in game adjustments,
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Jan 6, 2023, 1:52 PM
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only using certain parts of the field in the passing game, not attacking the defense's weaknesses and most of all, it's predictable.
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CU Medallion [64840]
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I'm certainly no expert...
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Jan 6, 2023, 1:53 PM
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but here is what I have seen/assessed:
1 - The offense appears scripted (predictable and generic) and doesn't exploit match-ups.
2 - The offense lacks much pre-snap movement or diagnosis.
3 - The QB rarely throws between the hashes.
4 - The best skill position players on the field are often underutilized.
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Hall of Famer [23098]
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Two rules.
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Jan 6, 2023, 2:04 PM
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Both involve waiting until the play is over.
1. If it was a successful, it was a good call. The more successful it was, the better the call.
2. If it was not successful, it was a bad call. The bigger the failure, the worse the call.
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CU Medallion [50014]
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Re: Two rules.
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Jan 6, 2023, 2:15 PM
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SA but I love you anyway.
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CU Guru [1268]
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Re: Two rules.
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Jan 6, 2023, 2:23 PM
[ in reply to Two rules. ] |
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Ha! I have certainly seen these rules applied in real time!
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Hall of Famer [23098]
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These rules are universal.
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Jan 6, 2023, 4:05 PM
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They apply to every football team at every level. Go stand next to some parents at a Pop Warner game. Go sit in the stands at any HS game. Go sit in the stands at any pro game.
They apply to every college team in the country. Fans will tell you whether it was a great call or a horrible call....right after the whistle blows.
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CU Medallion [50014]
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CU Guru [1268]
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Re: How does one go about evaluating play calling?
Jan 6, 2023, 2:46 PM
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Thanks for these links. Will read and think about this some more.
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Commissioner [914]
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Re: How does one go about evaluating play calling?
Jan 6, 2023, 2:26 PM
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W and Ls
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CU Medallion [50014]
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Good to hear from you Chancellor
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Jan 6, 2023, 2:33 PM
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Hope all is well. You should post more. This is really a great question.
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Asst Coach [704]
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I heard it broken down this way and it helped me
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Jan 6, 2023, 3:09 PM
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If the player is in position to make a play and doesn’t the fault is on the player. (An overthrown receiver, a whiffed block, missed tackle etc.)
If a player is not in a position to make a play the fault is on the play caller. (An example of this is a screen pass that gets immediately covered up)
Of course one thing to remember is that the other teams have players and coaches who are trying to win too. Sometimes the other coach just calls a better play, if it happens too much that’s when a job needs to be called into question.
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CU Medallion [64840]
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Some plays are also called to set-up other plays later.***
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Jan 6, 2023, 3:52 PM
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Asst Coach [704]
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Re: Some plays are also called to set-up other plays later.***
Jan 6, 2023, 5:07 PM
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Very true, I over simplified above. But I mainly wanted to give a basic thing to look for.
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Head Coach [785]
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Re: How does one go about evaluating play calling?
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Jan 6, 2023, 4:01 PM
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Love the question. I’m no expert but I look for the following:
Play to play down trends: if we pass on first down, incomplete, how often do we then run it on 2nd down?
Variety of sets vs anticipated plays run: ex: how many times did we have twins/trips out wide and run a WR screen?
Reactive play calls: QB gets sacked on a blitz, are we doing anything different to slow where the pressure is coming from? Tennessee, we seemed to struggle with this. For Streeter to say they disguised their blitz packages was shake your dadgum head stuff.
Similar to above, are we calling plays to exploit matchups, picking on a particular corner, running at faster defenders.
How many times in a game was there a play that someone was wide open, hole opened, and a football play happened where it didn’t work, ie dropped pass when open, RB slipped, got shoe string tackled, QB made wrong RPO decision. Sometimes good plays don’t work because the defender makes an outstanding play or football happens.
How much time does the QB have to make a decision, either pass or run option? A lot can factor in but if front 7 are constantly in the backfield, I find it hard to say it’s all on the players.
For stats, a lot of drops could mean poor execution by players on good play calls. On aggregate, TFLs + sacks + turnovers (if not open field) could be indicator of predictable play-calling. Or maybe it’s just a BA defense.
I’m not going to say I notice all this on the initial watch of the game. By no means is that the case. But usually on the replay watch, I can see more of this trend type of stuff.
I’ve always said that if fans sitting at home get on a roll casually guessing the general plays being called while the game is going (1st & 10, run up the middle, 2nd & short, deep pass to sidelines) that’s not good. None of us are Tony Romo. If we guess right more than a few times in a row, red flag. People hired to study how to defend offenses spend way more time than any folks at home.
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